Case study / 2026Mobile app · Habit tracking
All work

Bad Habits lol

A playful habit-tracking app for cutting unwanted routines, checking in each day, and seeing progress without a complicated setup.

Scope

Product concept · Habit and check-in journeys · Mobile interface design · iOS beta development

Year

2026

Bad Habits lol habit-tracking app displayed on an iPhone
01 / The challenge

What needed to improve

Habit tools can quickly feel demanding or judgemental. Bad Habits lol needed to make noticing a slip, recording a win, and returning the next day feel simple and human.

02 / What we built

How we solved it

We built the experience around short daily actions, with clear cut-or-add habit flows, one-tap check-ins, progress views, reminders, and notes inside a bold visual system.

03 / The result

What changed

A focused TestFlight beta that turns habit change into an approachable daily practice with personality and clear feedback.

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